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HomeHomeGeneral Discuss...General Discuss...Raid Boss Encou...Raid Boss Encou...Pull!  A guide to faster raids.Pull! A guide to faster raids.
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21/02/2009 9:07 AM
 

We're already doing half the things on these videos, but they're a good summary on how to properly raid quickly and efficiently, resulting in more purples.

 
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27/04/2009 3:55 PM
 

From Wow-Insider:

Five tips to minimize raiding downtime

I'm a rather avid raider, putting in a solid 20 hours a week on myWarrior. One of the major things about the time spent raiding is that it can be very precious. There is only so much time that 24 other people, plus appropriate class substitutions, can be available each week. It's critical that the time spent raiding is used well.

Unfortunately, using raiding time well is about as much of a challenge as is downing Illidan. In preparation for this article, I've spent the past three weeks keeping track of the down time in raids. We raid Sunday through Thursday nights, from 7:30 p.m. to 11:30 p.m. We experience a downtime of about 51 minutes for each raid, which is about 20% of the time. Down time is defined as the time that my character is standing still, not attacking, not moving, and not being MDed to.

Is this a good thing or a bad thing? I'm not really sure. 

Tip #1: Chain pulling
Personally, I do my best at the main tank to chain pull and push the trash through as fast as possible. This works out 99% of the time, however the 1% of the time it doesn't work out can grind the raid to a halt. Case and point: The trash to Supremus isn't too bad, and is a lot of packs where the MT, OT, and Pally tank each have some mobs to tank. There are also some ranged dragons that the Warlocks tank. These pulls can go very fast, and are very predictable. Pulling slowly we can do this in about 40 minutes, while chain pulling each group, we can push through in 15.

Tip #2: Fully self buffed, all the time
It doesn't take much to buff yourself. Every class has some buff they can apply to themselves, be it food buffs, spell buffs, or shouts. The key here is that you can find a minute or two to always buff at least yourself, if not others. Although, it might not always be possible to buff others as you're going along - and that's okay with most raid leaders for trash pulls.


Tip #3: Stay at the raid
While there will be moments when you aren't doing anything, don't contribute to it. If you miss a ready check because you were tabbed out and not paying attention, then you're bad. If you're busy playing with your cat instead of paying attention to the raid, then you're bad. If you're chatting it up in /tells and can't take a moment to click the "I'm ready" button, then you're bad. Don't be bad, be good. Stay in the raid and pay attention.

Tip #4: Do your business before our business
There really isn't any need to take a bio break in the first hour or so of raiding. Of course, there are going to be cases where it's necessary. God only knows the number of times that I've raided sick and have had to frequent the loo. But please, try to do your best to do this before you come online or start the raid. It makes it much easier on everyone.

Tip #5: Have your addons updated
Yes, Omen does update about every 30 minutes or so. And yes, sometimes it's going to be necessary to update an addon in the middle of the raid. But do your part and don't be that guy that always has to DC for five minutes right after the raid starts to update your addons. It's so easy with tools like WoWAceUpdater. Make it a point and work it into your routine to always update your addons before the raid starts, and you'll be golden.

There are a lot more that can be said on each of these subjects, and I'm sure that some of you, dear readers, will want to sound off and agree, disagree, or just generally lament. But one thing is for sure: we can all do our part to help minimize downtime.
 
New Post
27/04/2009 4:00 PM
 

Naissa’s Speedy Guide To Speedy Raiding.

We'll focus on Naxx because that's the big raid at the moment that most people have access to and takes awhile. This post was inspired by being on many Naxx runs, mostly pugs, in which a lot of time was wasted and we didn't get as far as we could have.

So you've found yourself tanking a Naxx run and if you're anything like me you don't want to spend an entire night in there poking undead things with sticks. So lets jump right into it.

1) You don't need to mark every single mob. In most cases you can just mark one mob as the main mob (Throw a skull on it, it's the universal symbol for 'Make this die') and then usually everything else will get AoE'd down in the process. It works great, it's speedy, and it's really easy.

2) Not every body needs full mana. So keep the pulls coming. If like...Everybody is oom, you probably do want to wait for mana, but if say one mage is out of mana, keep the pulls going. That mage can stop to drink and then jump back into the fight when s/he has mana. This brings me to my next point. You want to go for speed and efficiency and you would be amazed at how much time can be saved with this one.

3) This goes mostly for the DPS. Don't link the damage meter and don't even THINK about the damage meter. Don't even think about thinking about the damage meter. Don't glance over at it even. And don't worry if you fall behind on it because you had to stop to drink and the main zerg kept moving. You'll make up for it on bosses and that's where it counts.

Edit: I thought I'd clarify this point some after Mike Schramm gave me his opinion on it. I realized what I wrote wasn't entirely clear. Damage Meters are a great tool to look at how you're doing compared to other people of your class in the raid and as the raid leader to see how everyone in your Raid is doing and if someone needs a little help. My issue with damage meters comes from a couple instances that happen that aren't actually helpful. Examples: People that link the damage meter every couple pulls (Or request it linked every couple pulls if they're not running a meter themselves), people that get reckless because of how much they're focused on trying to "win" on the damage meter, and people that use a damage meter to flex their e-peen, especially on fights where their class/role have a distinct advantages over others.

4) When you get to a boss this is a great time to let everyone get full mana and while they do that make sure that they know how the fight works. If someone doesn't know how it works. Give them the basics. Don't write them a novel and draw a big diagram. Just give 'em the basics.

5) So the boss is dead and the loot is being handled. Have one person hand out loot and have everyone else keep moving. Even the people interested in the loot. It can still be given to them by the master looter if they keep moving along. If you don't use master loot though this could be an issue. :P

Edit: Don't get TOO far away from the master looter. Though if you handle loot quickly it shouldn't be an issue, and if you see sparklies you should probably poke the mob just to make sure that you don't miss any epics off of trash. Usually not a problem if you have at least one person that can't resist the urge to click on sparkly things, and theres one of those in every raid, no?

6) Did a couple people go AFK? If someone (Or a couple people in your 25-man runs) went AFK and you're just clearing Trash you can almost certainly keep pulling the trash while they're gone. This is another thing that tends to save a lot of time.

7) ???

8) Profit! - Really, that's it. If you've got any more tips for speeding things up feel free to let me know and I'll add them. :)

 
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HomeHomeGeneral Discuss...General Discuss...Raid Boss Encou...Raid Boss Encou...Pull!  A guide to faster raids.Pull! A guide to faster raids.